Description
Features:
- Modeled in Blender 3.0
- All images are taken in Marmoset Toolbag 4 with ray tracing
- Render scene in Blender is not setuped
- Included Marmoset Toolbag (ver. 4.02) scene
- Included Substance Painter (ver. 2020.2.2 (6.2.2)) file project for easy change colors
- Provided in 3 colors: grey, green and desert.
- A moving parts have correct pivot points (origins)
- Model is triangulated
Polycount:
- Tris: 47 823
- Verts: 52 830 (in game engine)
Textures (PBR, metalness workflow):
- 4096×4096 main texture
- 1024×512 for tracks
Texel density: 250 px/m (approx.)




















laffey114 (CGTrader) –
Veryyyy Nice
Fikinauer (CGTrader) –
Hello, amazing job. I have already created a scene in my game. I recommend it without a doubt. Greetings from Spain.