This video is about how I did the retopo and UV mapping for my helicopter model in just 11 hours. The video is divided into chapters. At the beginning of each chapter, I provide some commentary, which is then followed by a few minutes of the actual workflow process.
00:00 Intro
00:22 Rivets
00:54 Fuselage
01:38 Object Intersections
02:00 Thin Elements
02:30 One part Retopo
05:00 Windshield Frames
06:28 One part Retopo
09:24 Fuselage
10:00 Fuselage
10:30 Fuselage UVs
11:15 Texel Density
12:45 Triangulation and Shading
14:00 Summary
