
A/MH-6J 3D Model DevBlog P. 6
Starting Work on the Fuselage: ImageModeler and Camera Match in Blender I’m gathering photos from various angles to use in ImageModeler. After many attempts, I’ve concluded that it’s better to use a minimal number of photographs. Currently, I’m using photos of a variant that isn’t exactly the one I need, so I’m working with what’s […]

